Hi, I'm Ruwaiz.

I design and optimize systems that improve onboarding, retention, and longterm user motivation.

Ruwaiz Razak

I started building websites as a teenager, before I knew "design" was a thing one could do for a living. That instinct, wanting to make something and see it work never really went away.

Today I design player facing systems at Nordeus , onboarding, retention, live engagement by being at the intersection of behavioural systems, interaction design, and research.

Work Experience

Senior UX Designer | 2024 – Present

  • · Maintaining cross-team design documentation to ensure seamless collaborations.
  • · Collaborating with cross-functional teams and UX researchers to ensure accessibility, usability, and data informed solutions at every stage of development.
  • · Currently building something cool with the team.

Senior UX Designer | 2023 – 2024

  • · Redesigned navigation and FTUE to improve new-user retention.
  • · Mentored two junior designers through their first shipped features
  • · Presented design strategies to stakeholders and collaborated across disciplines

UX Designer | 2021 – 2023

  • · Designed experience at Farmville 3 from softlaunch through live operations
  • · Built the design system in Figma and mirrored it in Unity prefabs
  • · Redesigned ad flows that improved completion rates without hurting player sentiment

Associate UX Designer | 2019 – 2021

  • · Designed features by conducting Competitive Analysis, UX Research and diverse design stages.
  • · Collaborated with PMs and Game Designers, to synchronize feature alignment with business needs, market feedback and user testing
  • · Directed Revenue KPIs and feature roadmaps as APM in 2021 Q1, under supervision
Glu Mobile (Now EA)

Glu Mobile (Now EA)

Visit website

Associate UX Designer | 2018 – 2019

  • · Conducted funnel analysis on user onboarding reducing churn and improving retention.
  • · Built multiple features adhering to Agile methodology by conducting Usability Testing, User Research, creating Wireframes, Prototypes, User flows, use cases, defining VFX and SFX for features.
  • · Facilitated multiple play tests using playtest cloud to analyze user inputs and formulated actionable reports
  • · Conducted both quantitative and qualitative surveys using data dashboards and survey monkey to make data informed decisions

A Little History

It started in 2009. A classmate mentioned he was building a website and suddenly it felt like something I could do too. I spent weeks on no-code builders like webs.com, webspot.com, whatever I could find before discovering Blogspot to built a car blog called "onthewheels.in" in my regional language. I remember staring at the screen the first time something I made was live on the internet. That feeling hasn't gone away.

From there it was Bootstrap, then Jekyll, then a long stretch of learning how to learn, reading documentation instead of watching tutorials, picking up Sass and templating languages by building things that probably should've stayed private. Im writing about this whole journey in From Portfolio to Garden — tracing how a teenager's car blog eventually became this site, built from scratch in Astro.

I'm from India, grew up between languages and cultures, and that background shows up in how I think about design. Im always aware that what feels obvious to one person can be completely invisible to another.

Selected Projects

Some of the work I've shipped.

From the Garden

Writing is an essential part of my process and learning. Here are some of my latest essays and you can find more in the garden.

Visit garden

Let's get in touch if you are intrigued about my work or just want to say hi!