Everything in Garden
long, bit more refined.
short, raw, impulsive thoughts
Books I've read and want to read
Writings, episodal
Animations, interactions and games
Essays, notes and books related to design
Building aids in games which teaches without telling
Deconstructing one of the games Ive been playing for past 5 years
How design and data can be friends
As newer, innovative forms of technology get into design, its easy to get amused and carried away by the magic of what we created and to get detached ourselves from the human side of it
This is more like a quest of myself in finding what makes a good user experience designer.
We can design something in the way we think but users could think different too.