Works
July 2019 - Jan 2021
Empires & Allies
Senior UX Designer
Owned live engagement architecture in a competitive mobile strategy game — seasonal systems, veteran-facing features, and the rhythm that kept it feeling fresh.

July 2021 - Jan 2024
Farmville 3
Senior UX Designer
Joined during softlaunch and built experiences through launch and live operations, shaping player facing systems across progression, engagement and guidance.

Mar 2018 - July 2019
Deer Hunter 2018
Associate UX Designer
First UX designer in the studio, building design rationale into a live mobile shooter's pipeline across onboarding, competitive events and veteran engagement.
